A class’s responsibilities are __________. a. the objects created from the class b. things the class knows c. actions the class performs d. both b and c
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
A class’s responsibilities are __________.
a. the objects created from the class
b. things the class knows
c. actions the class performs
d. both b and c
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- Using classes, design an online address book to keep track of the names, addresses, phone numbers, and dates of birth of family members, close friends, and certain business associates. Your program should be able to handle a maximum of 500 entries. Define a class addressType that can store a street address, city, state, and ZIP code. Use the appropriate functions to print and store the address. Also, use constructors to automatically initialize the member variables. Define a class extPersonType using the class personType (as defined in Example 10-10, Chapter 10), the class dateType (as designed in this chapters Programming Exercise 2), and the class addressType. Add a member variable to this class to classify the person as a family member, friend, or business associate. Also, add a member variable to store the phone number. Add (or override) the functions to print and store the appropriate information. Use constructors to automatically initialize the member variables. Define the class addressBookType using the previously defined classes. An object of the type addressBookType should be able to process a maximum of 500 entries. The program should perform the following operations: Load the data into the address book from a disk. Sort the address book by last name. Search for a person by last name. Print the address, phone number, and date of birth (if it exists) of a given person. Print the names of the people whose birthdays are in a given month. Print the names of all the people between two last names. Depending on the users request, print the names of all family members, friends, or business associates.__________can be used to assign an object of a class to another object of the same class.__________ is the default behavior when an object is assigned the value of another object of the same class.
- A class may have several constructors and it is called __________.Only___________ data members of a class can be accessed by a derived class. a. Private and public b. Public and protected c. Private and protected d. Private, protected and publicAn interface is a collection of _______ that a class can implement
- The Class: (CHECK ALL THAT APPLY) is the definition or "blueprint" defines a list of attributes and methods is an example of a data type is an instance of something in memory An object: (CHECK ALL THAT APPLY) is a variable is created by a constructor is an definition or "blueprint" is an instance of something in memory Two types of class members are ____________ and _____________ objects and classes conditions and non-conditions attributes and methods objects and methodsPython Programming A- Define a class called Vehicle as follows: The Vehicle class has two instance variables: name, max_speed Define an __init__ function for the Vehicle class that initializes the name and max_speed instance variables Define get and set methods for each of the name and max_speed variables. You may call them getName, getMax_speed, setName and setMax_speed Define a __str__ function that prints the name and max_speed of the Vehicle class. B- Define a class called Car as follows: The Car class is a subclass of the Vehicle class. The Car class has an instance variable called number_of_cylinders Define an __init__ function for the Car class that initializes the name and max_speed and number_of_cylinders instance variables Please note that the Car class inherits the name and max_speed variables from the Vehicle class and does not redefine them. Define get and set methods for the number_of_cylinders variable. Define a __str__ function that prints the name and…Python Programming1.Write a class named Car that has the following data attributes:(a.) __year_model (for the car’s year model)__make (for the make of the car)__speed (for the car’s current speed)The Car class should have an __init__ method that accepts the car’s year model and make as arguments. These values should be assigned to the object’s __year_model and __make data attributes. It should also assign 0 to the __speed data attribute.The class should also have the following methods:(b). Accelerate: The accelerate method should add 5 to the speed data attribute each time it is called.Brake: The brake method should subtract 5 from the speed data attribute each time it is called.get_speed: The get_speed method should return the current speed
- An object is a(n) ______ of a class.class SavingsAccount(object): """This class represents a savings account with the owner's name, PIN, and balance.""" RATE = 0.02 def __init__(self, name, pin, balance = 0.0): self._name = name self._pin = pin self._balance = balance def __str__(self): result = 'Name: ' + self._name + '\n' result += 'PIN: ' + self._pin + '\n' result += 'Balance: ' + str(self._balance) return result def getBalance(self): return self._balance def getName(self): return self._name def getPin(self): return self._pin def deposit(self, amount): """Deposits the given amount.""" self._balance += amount return self._balance def withdraw(self, amount): """Withdraws the given amount. Returns None if successful, or an error message if unsuccessful.""" if amount < 0: return 'Amount must be >=…Making an instance of one class a member of another class is called _____________