10. LO 6 & 7: Draw the resultant vector for the following: 17+R

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Chapter2: Vectors
Section: Chapter Questions
Problem 2.15CYU: Check Your Understanding For the vectors given in Figure 2.13, find the scalar products AB and CF ....
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10. LO 6 & 7: Draw the resultant vector for the following:
1) A + B
2) B + A
3) A - B
4) B - A
5) 2A - B
A
B
Rule 1: Add vectors head (arrow tip) to tail (origin of the arrow)
Rule 2: The Resultant (the answer to the vector addition) goes from the tail of the first vector to the head of
the last (place an x with a sticky note at the tail of the first vector)
Rule 3: When adding vectors, the order is not important, but the direction must be maintained-use proper
reference degrees.
Rule 4: A negative sign on a vector indicates that the vector goes in the opposite direction (think of it as
algebraic addition)
Rule 5: On a Cartesian Coordinate System, draw the angle of the resultant by taking the tip of your pencil
counterclockwise from the positive x-axis (0 degrees) until you hit the resultant. Assume standard Cartesian
Coordinate System unless problem states otherwise. (+ x = 0 degrees, +y = 90 degrees, -x = 180 degrees, -y =
270 degrees)
Transcribed Image Text:10. LO 6 & 7: Draw the resultant vector for the following: 1) A + B 2) B + A 3) A - B 4) B - A 5) 2A - B A B Rule 1: Add vectors head (arrow tip) to tail (origin of the arrow) Rule 2: The Resultant (the answer to the vector addition) goes from the tail of the first vector to the head of the last (place an x with a sticky note at the tail of the first vector) Rule 3: When adding vectors, the order is not important, but the direction must be maintained-use proper reference degrees. Rule 4: A negative sign on a vector indicates that the vector goes in the opposite direction (think of it as algebraic addition) Rule 5: On a Cartesian Coordinate System, draw the angle of the resultant by taking the tip of your pencil counterclockwise from the positive x-axis (0 degrees) until you hit the resultant. Assume standard Cartesian Coordinate System unless problem states otherwise. (+ x = 0 degrees, +y = 90 degrees, -x = 180 degrees, -y = 270 degrees)
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