• A constructor that creates a cruise ship with the specified name, the specified year that the ship was built, and the specified passenger capacity. Appropriate getter and setter methods. • A toString method that overrides the toString method in the base class and returns a string containing the class name Cruiseship, the ship's name and passenger capacity. Use @Override to ensure you override the method. Design a CargoShip class that extends the Ship class. The Cargo Ship class should have the following members: A private int data field named tonnage for the cargo capacity. • A constructor that creates a cargo ship with the specified name, the specified year that the ship was built, and the specified tonnage. • Appropriate getter and setter methods. • A toString method that overrides the toString method in the base class and returns a string containing the class name CargoShip, the ship's name and cargo capacity. Use @Override to ensure you override the method. Write a test program (name the class as Test Ships) to verify your Ship, CruiseShip, and CargoShip classes. The test program has a Ship array of size 3, named ships. Assign various Ship, Cruise Ship, and CargoShip objects to the array elements. Make sure your array elements contains objects from all the three classes. The program then steps through the array and print each object. A sample run is as follows You should have four source files: Shin iava CruiseShin java CargoShin iava and Test Shins java
• A constructor that creates a cruise ship with the specified name, the specified year that the ship was built, and the specified passenger capacity. Appropriate getter and setter methods. • A toString method that overrides the toString method in the base class and returns a string containing the class name Cruiseship, the ship's name and passenger capacity. Use @Override to ensure you override the method. Design a CargoShip class that extends the Ship class. The Cargo Ship class should have the following members: A private int data field named tonnage for the cargo capacity. • A constructor that creates a cargo ship with the specified name, the specified year that the ship was built, and the specified tonnage. • Appropriate getter and setter methods. • A toString method that overrides the toString method in the base class and returns a string containing the class name CargoShip, the ship's name and cargo capacity. Use @Override to ensure you override the method. Write a test program (name the class as Test Ships) to verify your Ship, CruiseShip, and CargoShip classes. The test program has a Ship array of size 3, named ships. Assign various Ship, Cruise Ship, and CargoShip objects to the array elements. Make sure your array elements contains objects from all the three classes. The program then steps through the array and print each object. A sample run is as follows You should have four source files: Shin iava CruiseShin java CargoShin iava and Test Shins java
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 5PE
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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Write the code in java and please dont plagarise or copy from other sources write it on your own and read the question carefully and do what in the question says thank you.
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