assignment: Create a class called Player that has the following attributes: Player   Health - Integer Intelligence - Integer Dexterity - Integer Strength - Integer Stamina - Integer   Player() Player(Health, Intelligence, Dexterity, Strength, Stamina) getHealth() - Integer setHealth(Integer) - Void getIntelligence() - Integer setIntelligence(Integer) - Void getDexterity() - Integer setDexterity(Integer) - Void getStrength() - Integer setStrength(Integer) - Void getStamina() - Integer setStamina(Integer) - Void toString() - String compareTo(Player) - Integer equals(Player) - Boolean Notes:  All attributes should not be allowed to be set below

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter10: Introduction To Inheritance
Section: Chapter Questions
Problem 1GZ
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Jave assignment:

Create a class called Player that has the following attributes:

Player
 
Health - Integer
Intelligence - Integer
Dexterity - Integer
Strength - Integer
Stamina - Integer
 
Player()
Player(Health, Intelligence, Dexterity, Strength, Stamina)
getHealth() - Integer
setHealth(Integer) - Void
getIntelligence() - Integer
setIntelligence(Integer) - Void
getDexterity() - Integer
setDexterity(Integer) - Void
getStrength() - Integer
setStrength(Integer) - Void
getStamina() - Integer
setStamina(Integer) - Void
toString() - String
compareTo(Player) - Integer
equals(Player) - Boolean

Notes: 

All attributes should not be allowed to be set below 0.

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