Define a default constructor that initializes the fields weekendPrice (character) and renter (string) with the default values 'N' and "Void", respectively. Ex: If the input is Y Bob, then the output is: Default values: Weekend price: N, Renter: Void After mutator methods: Weekend price: Y, Renter: Bob Note: The class's print() method is called before and after the input is passed to the setters. RentalCar.java CarShop.java 1 public class RentalCar { 2 private char weekendPrice; private String renter; 123456789 5 6 10 11 public void weekendPrice(String renter) { } public void setWeekendPrice (char rentalCarWeekendPrice) { rentalCarWeekendPrice; weekendPrice = }
Define a default constructor that initializes the fields weekendPrice (character) and renter (string) with the default values 'N' and "Void", respectively. Ex: If the input is Y Bob, then the output is: Default values: Weekend price: N, Renter: Void After mutator methods: Weekend price: Y, Renter: Bob Note: The class's print() method is called before and after the input is passed to the setters. RentalCar.java CarShop.java 1 public class RentalCar { 2 private char weekendPrice; private String renter; 123456789 5 6 10 11 public void weekendPrice(String renter) { } public void setWeekendPrice (char rentalCarWeekendPrice) { rentalCarWeekendPrice; weekendPrice = }
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 1PE
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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