Design a class that holds the following personal data: name, address, age, and phone number. Write appropriate accessor and mutator methods. Also, design a program that creates three instances of the class. One instance should hold your information, and the other two should hold your friends’ or family members’ information.
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Design a class that holds the following personal data: name, address, age, and phone number. Write appropriate accessor and mutator methods. Also, design a program that creates three instances of the class. One instance should hold your information, and the other two should hold your friends’ or family members’ information.
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- Design a class that holds the following personal data: name, address, age, and phone number. Write appropriate accessor and mutator methods. Also, design a program that creates three instances of the class. One instance should hold your information, and the other two should hold your friends’ or family members’ information. very basic ALGORITHM in PSUEDOCODE NOT PYTHON. Use fictitious information.Design a class that holds the following personal data: name, address, age, and phone number. Write appropriate accessor and mutator methods. Also, design a program that creates three instances of the class. One instance should hold your information, and the other two should hold your friends’ or family members’ information. very basic Algorithm in pseudocode. Use fictitious information.true of false: a) The first step in any programming task is to start coding. b) The only places we would ever want to put a comment in our code are above a method and above a class.
- Using JAVASCRIPT write an object prototype for a Person that has a name and age, has a printInfo method, and also has a method that increments the persons age by 1 each time the method is called. Create two people using the 'new' keyword, and print both of their infos and increment one persons age by 3 years. Use an arrow function for both methods */ // Create our Person Prototype // Use an arrow to create the printInfo method // Create another arrow function for the addAge method that takes a single parameter // Adding to the agePython Class and Objects Create a class named "Account" and “Bank” The class “Account” should have a parameter of id - integer type name - string type balance - float type # (Optional) You may add more parameters for your convenience 3. Create a method for “Account” class: checkBalance(self) - this will show the Account's remaining balance or money withdraw(self, amount) - this will withdraw an amount from the Account deposit(self, amount) - this will deposit an amount from the Account # (Optional) You may add more methods like sendMoney() etc. 4. Create a method for “Bank” class: addAccount(self, account) – used to register an account to the bank # (Optional) You may add more methods for your convenience 4. Create 3 Account objects with the following attributes in the main method account1 - id=(any number), name=(Any Name You Want), balance=7000 (strictly use this value) account2 - id=(any number), name=(Any Name You Want), balance= (any amount) account3 -…solve with java Create a class for Subject containing the Name of the subject and score of the subject. There should be following methods: set: it will take two arguments name and score, and set the values of the attributes. If score is less than 0 or greater than 100.0 then a message should be displayed “Incorrect score” and score should be set to Zero. set: it will take one double value as argument and set the value of score only. If score is less than 0 or greater than 100.0 then a message should be displayed “Incorrect score” and score should be set to Zero. display: it will display the name and score of the subject. Like “Name : Math, Score: 99.9” getScore: it will return the value of score. greaterThan: it will take subject’s object as argument, compare the calling object’s score with argument object’s score and return true if the calling object has greater score. Create a class “Main” having main method to perform following tasks. Create two objects of Subject class having…
- Methods are functions which are declared inside a class. True False9 public class PictureViewer 10{ public static void main(String[] args) 11 12 // Step 2: Fix the syntax errors and submit it to Codecheck to pass the test. // Note: Do not add or remove any statements 13 // 14 15 // Do not change the semantics of each statement Do not add or remove any variables Do not add or remove any objects Magic numbers are allowed 16 17 18 // 19 // 20 // Create an object of Picture by loading an image Picture pic = Picture("starry_night.png"); 21 22 23 // Display the width and height System.out.println("Width : " + pic.getWidth()); System.out.println("Height: 24 25 + pic.getHeight()); %3D 26 27 // Increase the width by 50 on both sides and // increase the height by 40 on both sides. // Must use dw and dh when calling method grow(). int dw, dh = 40; pic.grow(dw, dh); 28 29 30 31 32 33 // Display the width and height System.out.println("Width : System.out.println("Height: 34 + pic.getWidth()); + pic.getHeight()); 35 36 37 // Draw the picture draw(); 38 39 40 //…Java Overview In this task, you should try using the Scanner class to read data from the keyboard. This data should be stored in variables in your program and then printed on screen. Task You should write a class called Story that should include a main method. This programs should create a fairy tale for a child. The program is based on a completed story, but some words must be replaced with such as the user may enter. The fairy tale you are going to based on are the following: The little ant (1) There was once a small, small ant that lived with its (2) and its (3) siblings in an anthill, by a large (4) in the forest. The little ant is called (1). For the most part, (1) and his siblings used to work on carrying (5) and (6) to the stack, but today it was (7), so (1) was free. The words that are crossed out are the words that your program should ask the user for. In total, there are seven entries the user must make. The program must save these entries in separate variables and then…
- Instructions The files provided in the code editor to the right contain syntax and/or logic errors. In each case, determine and fix the problem, remove all syntax and coding errors, and run the program to ensure it works properly. An example of the program is shown below: Enter name Juan Hello, Juan! Task 1: The DebugThree3 class compiles without error. Task 2: The getName() method accepts user input for a name and returns the name value as a String. Task 3: The displayGreeting() method displays a personalized greeting. Task 4: The DebugThree3 program accepts user input and displays the correct output.Language/Type: Java classes Write a class of objects named Date that remembers information about a month and day. Ignore leap years and don't store the year in your object. You must include the following public methods: description constructs a new date representing the given month and day returns the number of days in the month stored by your date object returns the day returns the month advances the Date to the next day, wrapping to the next month and/or year if necessary returns a string representation such as "07/04" member name Date (m, d) daysInMonth() getDay() get Month() nextDay() toString() You should define the entire class including the class heading, the private fields, and the declarations and definitions of all the public methods and constructor.PROGRAMMING LANGUAGE: JAVA SUBJECT: ADVANCED OOP WITH JAVA QUESTION NO 2: Make a class cube with x3 (x cube) function using package. Donot use maths class.