Fill-in-the-Blank If you were writing a class declaration for a class named Canine and wanted to place it in its own file, what should you name the file? ___________________
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If you were writing a class declaration for a class named Canine and wanted to place it in its own file, what should you name the file? ___________________
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- Fill in the blank: A(n)________specifies how a class member can be accessed by code outside the class.The pillar that allows you to build a specialized version of a general class, but violates encapsulation principles is ______________.Chapter 15 Customer Employee Creator Create an object-oriented program that allows you to enter data for customers and employees. The person related classes will be stored in a module separate from the main function application module. Console Customer/Employee Data Entry Customer or employee? (c/e): c DATA ENTRY First name: Frank Last name: Wilson Email: frank44@gmail.com Number: M10293 CUSTOMER Full name: Frank Wilson Email: Number: Continue? (y/n): y Customer or employee? (c/e): e DATA ENTRY First name: Joel Last name: Murach Email: joel@murach.com SSN: 123-45-6789 EMPLOYEE Full name: Joel Murach Email: SSN: Bye! frank44@gmail.com Continue? (y/n): n ● M10293 ● Specifications Create a Person class that provides attributes for first name, last name, and email address. Include a parameter for each attribute in the constructor method. This class will provide a property or method that returns the person's full name. ● ● ● ● joel@murach.com 123-45-6789 Create a Customer class that…
- Fill-in-the-Blank A class may have more than one constructor, as long as each has a different_________.T F Classes are good for creating scalable and maintainable codePart 1 E-TechComputer store in Oman sells different electronics products such as Computers, Laptops and accessories. The store Management requires an automated software to keep track of items in stock and prices. You as a software designer and developer are asked to develop a system for the store. The first task you should carry out is to design and code a class related to stocked Items. You can name this class as Item_in_Stock. The class should consist of the following: • A data member Item_code to store an item code e.g, C15, a data member to store item name, a data member to store item description, a data member to store quantity of items in stock and a data member item_price to store price of an item. You must use the appropriate data types and access specifier for each data member. • Class should have a constructor that initialises class objects with specified item_code, quantity and price of items. • Getter and setters methods for all the data members including getItemCat()…
- C++ requires that a copy constructor's parameter be a class object passed by _________________.Programming Language= PYTHON 1. Pet Class Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) • _ _animal_type (for the type of animal that a pet is. Example values are ‘Dog’, ‘Cat’, and ‘Bird’) • _ _age (for the pet’s age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: • set_name This method assigns a value to the _ _name field. • set_animal_type This method assigns a value to the _ _animal_type field. • set_age This method assigns a value to the _ _age field. • get_name This method returns the value of the _ _ name field. • get_animal_type This method returns the value of the _ _animal_type field. • get_age This method returns the value of the _ _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object’s…Programming Language= PYTHON 1. Pet Class Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) • _ _animal_type (for the type of animal that a pet is. Example values are ‘Dog’, ‘Cat’, and ‘Bird’) • _ _age (for the pet’s age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: • set_name This method assigns a value to the _ _name field. • set_animal_type This method assigns a value to the _ _animal_type field. • set_age This method assigns a value to the _ _age field. • get_name This method returns the value of the _ _ name field. • get_animal_type This method returns the value of the _ _animal_type field. • get_age This method returns the value of the _ _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object’s…
- Fill-in-the-Blank A(n) __________ tells the compiler that a specific class will be declared later in the program.please assist me c++ language 1, employee and productionwork classes design a class named employee. the class should keep the following information: employee name employee number hire date write one or more constructors, and the appropriate access and mutator functions, for the classes. next write a class named production worker that is derived from the employee class. the product ionworker class should have member variables to hold the following information shift (an array) Hourly pay rate (a double) the workday is divided into two shifts: day and night. the shift variable will hold an integer value representing the shift that the employee works. the day shift is shift 1, and the night shift is shift 2. write one or more constructors, and the appropriate accessor and mutator functions, for the class. Demonstrate the classes by writing a program that uses a production worker object . note: please submit 3 files employee.h productionWorker.h cpp fileProgramming Language = Python 1. Employee and ProductionWorker Classes Write an Employee class that keeps data attributes for the following pieces of information: • Employee name • Employee number Next, write a class named ProductionWorker that is a subclass of the Employee class. The ProductionWorker class should keep data attributes for the following information: • Shift number (an integer, such as 1, 2, or 3) • Hourly pay rate The workday is divided into two shifts: day and night. The shift attribute will hold an integer value representing the shift that the employee works. The day shift is shift 1 and the night shift is shift 2. Write the appropriate accessor and mutator methods for each class. Once you have written the classes, write a program that creates an object of the ProductionWorker class and prompts the user to enter data for each of the object’s data attributes. Store the data in the object and then use the object’s accessor methods to retrieve it and display it on the…