Python implement a class called point, the class contains two values of a type of integer (x and y). Define both as private. Add the following to the class: 1. Default initializer, used to create objects of type Point, by default x and y are set to 1. 2. Initializer with two parameters for x and y. 3. Set and get methods for x 4. Set and get methods for y 5. Method __str__, which returns a string that represent the Point(e.g., p = [4,5]) Using class Point that you implemented in assignment 9, implement a class called ThreeDPoint that inherits class Point. The class has (other than the inherited x, and y) another integer named z. Class ThreeDPoint has the following: 1. Default initializer, used to create objects of type ThreeDPoint, by default x, y, and z are set to 1. 2. initializer with three parameters for x, y, and z. 3. set and get methods for z. 4. Override Method __str__, which returns a string that represent the ThreeDPoint (e.g., p = [4,5, 6]).
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Python
implement a class called point, the class contains two values of a type of integer (x and y). Define both as private. Add the following to the class:
1. Default initializer, used to create objects of type Point, by default x and y are set to 1.
2. Initializer with two parameters for x and y.
3. Set and get methods for x
4. Set and get methods for y
5. Method __str__, which returns a string that represent the Point(e.g., p = [4,5])
Using class Point that you implemented in assignment 9, implement a class called ThreeDPoint that inherits class Point. The class has (other than the inherited x, and y) another integer named z. Class ThreeDPoint has the following:
1. Default initializer, used to create objects of type ThreeDPoint, by default x, y, and z are set to 1.
2. initializer with three parameters for x, y, and z.
3. set and get methods for z.
4. Override Method __str__, which returns a string that represent the ThreeDPoint (e.g., p = [4,5,
6]).
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