The game loop is the core gear that makes everything else in the game work. Without it, nothing happens. The job of this loop is to tell each of the active systems to apply its logic. The loop also keeps track of the number of loops or “cycles" that have occurred. When we discuss replay, you'll see why this is important. In more formal ECS frameworks, each system might be operating in its own loop, so you have a bunch of miniature game loops rather than a single all- encompassing one. I opted for the single loop here to keep the sample easier to read and to help with playback:

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Implementing the Game Loop
The game loop is the core gear that makes everything else in the game work.
Without it, nothing happens. The job of this loop is to tell each of the active
systems to apply its logic. The loop also keeps track of the number of loops
or "cycles" that have occurred. When we discuss replay, you'll see why this
is important.
In more formal ECS frameworks, each system might be operating in its own
loop, so you have a bunch of miniature game loops rather than a single all-
encompassing one. I opted for the single loop here to keep the sample easier
to read and to help with playback:
Transcribed Image Text:Implementing the Game Loop The game loop is the core gear that makes everything else in the game work. Without it, nothing happens. The job of this loop is to tell each of the active systems to apply its logic. The loop also keeps track of the number of loops or "cycles" that have occurred. When we discuss replay, you'll see why this is important. In more formal ECS frameworks, each system might be operating in its own loop, so you have a bunch of miniature game loops rather than a single all- encompassing one. I opted for the single loop here to keep the sample easier to read and to help with playback:
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