weight and the name of a planet. Use an enumerated type called planetType to represent the planets and use a switch statement that takes as its condition a planetType variable. The program, via the switch statement, then outputs how much the user would weigh on that planet. The following table gives the factor by which the weight must be multiplied for each planet. Your program must have the following functions in it: GetUserInput(), ConvertInputToPlanetType(), and OutputWeight() (your switch statement must be in OutputWeight(0). I will let you determine what each function's parameters and return types should be. The program will output an error message if the user does not type a correct planet name. The prompt and the error message will make it clear to the user how a planet name must be entered. Use proper formatting and appropriate comments in your code. The output must be labeled clearly and formatted neatly.
weight and the name of a planet. Use an enumerated type called planetType to represent the planets and use a switch statement that takes as its condition a planetType variable. The program, via the switch statement, then outputs how much the user would weigh on that planet. The following table gives the factor by which the weight must be multiplied for each planet. Your program must have the following functions in it: GetUserInput(), ConvertInputToPlanetType(), and OutputWeight() (your switch statement must be in OutputWeight(0). I will let you determine what each function's parameters and return types should be. The program will output an error message if the user does not type a correct planet name. The prompt and the error message will make it clear to the user how a planet name must be entered. Use proper formatting and appropriate comments in your code. The output must be labeled clearly and formatted neatly.
C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter5: Control Structures Ii (repetition)
Section: Chapter Questions
Problem 20PE: When you borrow money to buy a house, a car, or for some other purpose, you repay the loan by making...
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