Problem Solving with C++ (10th Edition)
10th Edition
ISBN: 9780134448282
Author: Walter Savitch, Kenrick Mock
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Question
Chapter 17, Problem 7PP
Program Plan Intro
Creation of program to construct template class to implement a set of items
Program Plan:
- Define a class “Set” to define properties and methods.
- Define a constructor “Set()” to create instance.
- Define a destructor “~Set()” to destroy set.
- Define a method “operator=()” to define overloaded function.
- Define a method “add()” to add new items.
- Define a method “remove()” to remove item from set.
- Define a method “size()” to get size of set.
- Define a method “contains()” to check whether an element is in set.
- Define a method “to_array()” to copy values.
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
# Coding - Simulate a robot
Write a program that simulates the movements of a robot. The robot can have three possible movements:
turn right turn left advance
The robot is placed on a hypothetical infinite grid, facing a particular direction (north, east, south, or west) at a set of `{x,y}` coordinates,e.g., `{3,8}`, with coordinates increasing to the north and east.
Create a Class `Robot` that contains a method `execute` which given a number of instructions will calculate the robot's new position, and the the direction in which it is pointing.
## Example
The letter-string "RAALAL" means:
Turn right Advance twice Turn left Advance once Turn left yet again
Say a robot starts at `{7, 3}` facing north. Running this stream of instructions should leave it at `{9, 4}` facing west.
## Inputs and Outputs
The argument of the `execute` is `string` in the format `X Y BEARING COMMANDS`. The method should return a one-liner `string` in the format `X Y BEARING`. In the…
Computer Science
You are required to develop a small chatting application where two or more friends can communicate each other through messages.
Create a class Message which has Date d, and message (string). Provide getters/setters, constructors, toString.
Create a class Friend having String name, String contact, email and ArrayList of Messages provide getters/setters, constructors, toString addMessage(Message m) method which will add new message to the list.
Provide following options to the user using JFrame.
Login which will help user login to the application.
View Friends (Display List of All Friends)
View Messages ( This should display all message of a Friend)
Send message (This should ask for friend name and message match the friend name and write that message to the array list).
In C++
The base class Pet has private data members petName, and petAge. The derived class Dog extends the Pet class and includes a private data member for dogBreed. Complete main() to:
create a generic pet and print information using PrintInfo().
create a Dog pet, use PrintInfo() to print information, and add a statement to print the dog's breed using the GetBreed() function.
Ex. If the input is:
Dobby2Kreacher3German Schnauzer
the output is:
Pet Information: Name: Dobby Age: 2Pet Information: Name: Kreacher Age: 3 Breed: German Schnauzer
Chapter 17 Solutions
Problem Solving with C++ (10th Edition)
Ch. 17.1 - Write a function template named maximum. The...Ch. 17.1 - Prob. 2STECh. 17.1 - Define or characterize the template facility for...Ch. 17.1 - Prob. 4STECh. 17.1 - Display 7.10 shows a function called search, which...Ch. 17.1 - Prob. 6STECh. 17.2 - Give the definition for the member function...Ch. 17.2 - Give the definition for the constructor with zero...Ch. 17.2 - Give the definition of a template class called...Ch. 17.2 - Is the following true or false? Friends are used...
Ch. 17 - Write a function template for a function that has...Ch. 17 - Prob. 2PCh. 17 - Prob. 3PCh. 17 - Redo Programming Project 3 in Chapter 7, but this...Ch. 17 - Display 17.3 gives a template function for sorting...Ch. 17 - (This project requires that you know what a stack...Ch. 17 - Prob. 6PPCh. 17 - Prob. 7PPCh. 17 - This project requires that you complete...
Knowledge Booster
Similar questions
- Please submit the pseudocode of your program for your project below. Need a class which will contain: Student Name Student Id Student Grades (an array of 3 grades) A constructor that clears the student data (use -1 for unset grades) Get functions for items a, b, and c, average, and letter grade Set functions for items a, n, and c Note that the get and set functions for Student grades need an argument for the grade index. Need another class which will contain: An Array of Students (1 above) A count of number of students in use You need to create a menu interface that allows you to: Add new students Enter test grades Display all the students with their names, ids, test grades, average, and letter grade Exit the program Add comments and use proper indentation. Nice Features: I would like that system to accept a student with no grades, then later add one or more grades, and when all grades are entered, calculate the final average or grade. I would like the system to display the…arrow_forwardMake Album in c++ You are going to develop a new class named Album. This class will has (at a minimum) teh following attributes and features: Attributes: Album Title Artist Name Array of song names (Track Listing) Array of track lengths (decide on a unit) At most there can be 20 songs on an album. Behaviors: Default and at least one argumented constructor Appropriate getters for attributes bool addTrack(string name, type duration) - adds track to album. You decide type on duration. Make sure you document what dis is. getAlbumLength() - method dat returns total length of album matching watever units / type you decide. getAlbumLength_string() - method dat returns total length of album in mm:ss format string. I would suggest using you're other getLength function here. string shuffleAlbum(int n) - method dat returns a formatted string made up of n random tracks from teh album. The string will be in the format [1] track_name (mm:ss), [2] track_name (mm:ss)... Well formatted print()…arrow_forwardMake Album in c++ You are going to develop a new class named Album. This class will has (at a minimum) teh following attributes and features: Attributes: Album Title Artist Name Array of song names (Track Listing) Array of track lengths (decide on a unit) At most there can be 20 songs on an album. Behaviors: Default and at least one argumented constructor Appropriate getters for attributes bool addTrack(string name, type duration) - adds track to album. You decide type on duration. Make sure you document what dis is. getAlbumLength() - method dat returns total length of album matching watever units / type you decide. getAlbumLength_string() - method dat returns total length of album in mm:ss format string. I would suggest using you're other getLength function here. string shuffleAlbum(int n) - method dat returns a formatted string made up of n random tracks from teh album. The string will be in the format [1] track_name (mm:ss), [2] track_name (mm:ss)... Well formatted print()…arrow_forward
- Smart Pointer: Write a smart pointer class. A smart pointer is a data type, usually implemented with templates, that simulates a pointer while also providing automatic garbage collection. It automatically counts the number of references to a SmartPointer<?> object and frees the object of type T when the reference count hits zero.arrow_forwardWrite a C# program that uses a class called ClassRegistration as outlined below: The ClassRegistration class is responsible for keeping track of the student id numbers for students that register for a particular class. Each class has a maximum number of students that it can accommodate. Responsibilities of the ClassRegistration class: It is responsible for storing the student id numbers for a particular class (in an array of integers) It is responsible for adding new student id numbers to this list (returns boolean) It is responsible for checking if a student id is in the list (returns a boolean) It is responsible for getting a list of all students in the class (returns a string). It is responsible for returning the number of students registered for the class (returns an integer) It is responsible for returning the maximum number of students the class is allowed (returns an integer) It is responsible for returning the name of the class. (returns a string)arrow_forwardWrite a C#program that uses a class called ClassRegistration as outlined below: The ClassRegistration class is responsible for keeping track of the student id numbers for students that register for a particular class. Each class has a maximum number of students that it can accommodate. Responsibilities of the ClassRegistration class: It is responsible for storing the student id numbers for a particular class (in an array of integers) It is responsible for adding new student id numbers to this list (returns boolean) It is responsible for checking if a student id is in the list (returns a boolean) It is responsible for getting a list of all students in the class (returns a string). It is responsible for returning the number of students registered for the class (returns an integer) It is responsible for returning the maximum number of students the class is allowed (returns an integer) It is responsible for returning the name of the class. (returns a string) ClassRegistration -…arrow_forward
- C++ Dynamic Programs Hoskins College offers both curriculum and continuing education courses. Write a program that dynamically tracks these courses using an array of object pointers. Every course (both curriculum and continuing education) has a course id, title, room number, and number of contact hours. A curriculum course has credit hours and tuition rate. Tuition is calculated by multiplying the course's credit hours by tuition rate. A continuing education course has a flat fee (cost). Implement a show() function in every class that displays the data in the object. Part A: Create an inheritance-based collection of classes to represent these different courses. Include code in main to test your work by instantiating objects of the two derived classes. Part B: Modify your program. Remove the objects you created in main to test the classes. Modify the base class so that show() becomes a virtual class. In main, create a single array capable of holding pointers to objects of both…arrow_forwardPPM (Portable Pixmap) use three integers to represent a pixel – this means we can have images with RGB colors. You will create a Pixel class in C++ which has three attributes: red: int green: int blue: int You will create a default constructor that initializes those values to 255, and an overloaded constructor that takes user input to assign the values. The class will also have the following functions: changeRGB (): Takes in three integers to update the red, green, and blue attributes. Returns nothing. printRGB (): Takes in nothing. Prints the red, green, and blue attributes in order with a single space in-between each value. Returns nothing. You will then recreate the art program from Assignment 5 with the following changes: Instead of a 2D array of integers, you will create a 2D array of Pixel object. Don’t be scared! This is similar to creating a 2D array of strings. You will prompt for three color values instead of one – red, green, and blue. These must be stored in a Pixel…arrow_forwardMoving Between Rooms - Navigation In this assignment, you will be working with a given "rooms" dictionary and associated constants to create a simple text-based game. Your main task is to develop a function that allows the player to navigate through the rooms based on the given specifications. You need to implement the function found in the starter code to the right The function should take into account the following conditions: If the direction leads to an exit, set the next room to the exit and the message to "Goodbye". If the direction is invalid, set the next room to the current room and the message to "No such direction". If the direction is valid, but you cannot go that way, set the next room to the current room and the message to "You bumped into a wall". If the direction is valid and you can go that way, set the next room to the room in that direction and the message to "Empty". To help you understand how the function will be integrated into the gameplay loop, the following…arrow_forward
- Consider the following header file: #pragma once class Student { public: Student(); double calculateAverage(); private: double grades[10]; }; Implement the calculateAverage() method in the space below. Assume that you are implementing the method in a separate file, so you must do proper scope resolution. The calculateAverage() method should calculate and return the average of all the values in the grades array. You may assume there will always be exactly 10 grades in the array, so you can hard-code the number 10 in your solution. Please ONLY implement the calculateAverage() method. Assume that any needed libraries have already been included, and the std namespace is within scope.arrow_forwardUser-defined Class:You will design and implement your own data class. The class will store data that has been read asuser input from the keyboard (see Getting Input below), and provide necessary operations. As thedata stored relates to monetary change, the class should be named Change. The class requires atleast 2 instance variables for the name of a person and the coin change amount to be given to thatperson. You may also wish to use 4 instance variables to represent amounts for each of the 4 coindenominations (see Client Class below). There should be no need for more than these instancevariables. However, if you wish to use more instance variables, you must provide legitimatejustification for their usage in the internal and external documentation.Your class will need to have at least a default constructor, and a constructor with two parameters:one parameter being a name and the other a coin amount. Your class should also provide appropriateget and set methods for client usage. Other…arrow_forwardA class Student can have three member variables: name, age, and an array of grades of two exams marks [5]. The grades can be integers (0-100), doubles (0.0-100.00) and characters (A-F, where F denotes grades less than 50). Write a class template to accommodate all five types of grades. The class template must have two constructors (no-arg constructor, and aconstructor that takes 7 parameters: name, age and grades of 5 exams). Write a c++ function to read an object from console, and another function to print the object to the console. Implement the class template by creating three objects with three different types (int, double and char) of grades, and printing the objects on the console.arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education
Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON
C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON
Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning
Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education