Programming and Problem Solving With C++
6th Edition
ISBN: 9781449694265
Author: Nell Dale
Publisher: Jones & Bartlett Learning
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Chapter 2, Problem 4PP
Program Plan Intro
- String variables name, company, address, number and email store the name, company, address, number and email of the respective person.
- String variables row1, row1, row3, row 4 and row 5 store concatenation of above string variables in order to print each variable twice in a row.
Program description:
The main purpose of the program is to print names and information for business cards. The program will print eight sets of business cards from one output. The variables name, company, address, number and email have been used in order to store the information for the business card. Each row variable has been used to store one row of information for two business cards placed adjacently.
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Language :Python
write a program that asks the user to enter a series of single digit numbers with nothing seperating them. The program should display the sum of all the single digit numbers in the string. For example, if the user enters 2514 the method should return 12, which is hw sum of 2,5,1 and 4.
write a program that reads a string from the user containing a date in the form mm/dd/yy. it should print the date in the format March 12, 2018.
Questioin: Hidden Secret Problem!
In this problem, you are given two names, you have to find whether one name is hidden into another. The restrictions are:
You can change some uppercase letters to lower case and vice versa.
You can add/remove spaces freely.
You can permute the letters.
And if both the names match exactly, then you can say that one name is hidden into another.
Input
Input starts with an integer T (≤ 100), denoting the number of test cases.
Each case starts with two lines. Each line contains a name consists of upper/lower case English letters and spaces. You can assume that the length of any name is between 1 and 100(inclusive).
Output
For each case, print the case number and Yes if one name is hidden into another. Otherwise print No.
Sample
Input
Output
3
Tom Marvolo Riddle
I am Lord Voldemort
I am not Harry Potter
Hi Pretty Roar to man
Harry and Voldemort
Tom and Jerry and Harry
Case 1: Yes
Case 2: Yes
Case 3: No
And I want…
Part 1: Complete the survey.
Part 2: Peek-a-boo is a fun game that little kids like to play. To simulate this game on the computer, write a program that will generate a random number between 1 and 4. Then, will print to the screen the animal name associated to that number. The animal names used will be:
pig when a 1 is generated
cow when a 2 is generated
chicken when a 3 is generated
horse when a 4 is generated
If your program generates a 3, the output will be:
chicken
The player will then enter a 1 if they would like to play again or anything else to exit the program.
If the player enters "1 1 1 0", the output will be: horse chicken cow horse
For coding simplicity, follow each output animal by a space, even the last one.
Hint: To make testing easier, seed your random number generator with 0.
Chapter 2 Solutions
Programming and Problem Solving With C++
Ch. 2 - Prob. 1PSCSCh. 2 - Prob. 1EPECh. 2 - Prob. 2EPECh. 2 - Prob. 3EPECh. 2 - Prob. 4EPECh. 2 - Prob. 5EPECh. 2 - Prob. 6EPECh. 2 - Prob. 7EPECh. 2 - Prob. 8EPECh. 2 - Prob. 9EPE
Ch. 2 - Prob. 10EPECh. 2 - Prob. 11EPECh. 2 - Prob. 12EPECh. 2 - Prob. 13EPECh. 2 - Prob. 14EPECh. 2 - Prob. 15EPECh. 2 - Prob. 16EPECh. 2 - Prob. 17EPECh. 2 - Prob. 18EPECh. 2 - Prob. 19EPECh. 2 - Prob. 1PWECh. 2 - Prob. 2PWECh. 2 - Prob. 3PWECh. 2 - Prob. 4PWECh. 2 - Prob. 5PWECh. 2 - Prob. 6PWECh. 2 - Prob. 7PWECh. 2 - Prob. 8PWECh. 2 - Prob. 9PWECh. 2 - Prob. 10PWECh. 2 - Prob. 1PPCh. 2 - Prob. 2PPCh. 2 - Prob. 3PPCh. 2 - Prob. 4PPCh. 2 - Prob. 1CSFCh. 2 - Prob. 2CSFCh. 2 - Prob. 3CSFCh. 2 - Prob. 4CSFCh. 2 - Prob. 5CSFCh. 2 - Prob. 6CSF
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